I enjoy both turn-based and action combat. I like how turn-based combat allows for some strategies without being overly complex like in most TRPG.

I was a big fan of Final Fantasy 7 OG, but I can't get into FF7 remake mainly because of the hybrid combat. I would rather have it turn-based like in the original.

Turn-based games I like:
Final Fantasy 5,6,7,9,10. Dragon Quest series, Earthbound, Chrono Trigger, Super Mario RPG

Action-based RPG I like:
Fallout 3, Mass Effect, Skyrim

How do you feel about turn-based combat? Should more modern games adopt it, or is it best left as a thing of the past?
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[–] 8 points 1 year ago (1 child)

As a roguelike fan, I LOVE turn-based combat - when it's done right. Sure, if you give millions of healing potions and let us to save at any point then it will turn into a mindless "hit hit hit" slog but it's not intrinsic to tb games.

For modal combat, NO-SKIN is really, really good, and I enjoyed my time with Osteoblasts and Darkest Dungeon too. There are plenty of ways of making tb combat fun and engaging, I wish there were more good examples though...

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