Do it, it's only the first 1000 hours or so that are a bit rough :p I'm only half joking, like the other comments suggested, start small, maybe start with a generalist introduction like the donut (or something else, I think that guy got kinda shady), and then start doing small projects with tutorial, then start your own projects and use tutorials only for some functions or techniques. Stick to generalist stuff with OG blender at first for the early learning but then, don't be afraid to use any resources you can get your hands on, no one designs everything from scratch.
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