It is blazing fast. Neither project was very far along so rhe rewrite isnt huge. I did oop in uni so I kept trying to fight against Godot and build oop instead of using an entity component system. Although rust is harder the design pattern of Bevy is mentally much easier to add features. The nice thing is the multi threading. When I was looking at doing it in Godot it didnt make sense but because bevy multi threads all the systems its going to scale so well.
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