why do we need remasters before the next installment of a game?
between super mario 64 and super mario world we got super mario rpg. nowadays we have to wait until 12 of our daughters get married to play a new title in the series when we started playing the game in elementary school.
would it have really killed the gta/fallout franchise owners to spend a few bucks to create a half-assed in between title? they would have generated massive income even if those games sucked.