As the title says. Anyone able to explain to me like a particularly slow child why all of a sudden my rendering view with lights, etc... come out as blue and pink, whereas the material preview mode is correct?

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[–] 4 points 2 months ago (1 child)

No idea but is it still the case if you disable all overlays (there is a button for that in the top menu bar of the 3D view)

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  • [–] 3 points 2 months ago

    Oh now I understand, the rendering is blue. Perhaps you should check if all textures are correctly setup and if the correct color space (RGBA / Non-color) is selected for different type of PBR Textures. Those things can be interpreted differently in render and preview.

    But in the end I think you will have to try a loot of thing until you found it.

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