Ispiration and theft are different concepts, and we DO punish people for stealing artistic content in other contexts, the histories of the music industry and cinema are rife with legal disputes over the boundaries between the ideas and the qualities of works that cross that line. On that point, are you going to address the fact that trillions of gigs of personal and professional data have been copied without respect for copyright laws and without renumeration to original creators to build the AI tools you recognize? Facebook for one explicitly said in court filings they couldn't make AI if the had to pay creators for copyrighted materials in their data scraping.
Where are you digging up these insane hypothetical juxtapositions to infuse moral biases? Stop asking AI to make your bad arguments. Labelling a product based on it's production is no different from outing gay people to you? What the actual fuck. A game is not a person, and customers have a right to know what they're buying and what kind of development they're supporting. Writing a prompt is a different skill from graphic design, you're prompting the AI to use the styles and assets it's absorbed from other creators to reach your described goal without your direct engagement with the process.
I literally typed assisted, I didn't say no work, I implied LESS work, which is objectively true and a fair representation. The disparity in working hours per product outcome is where I take issue because I believe in paying humans fairly for labour, especially creative works, rather than elevating producers who use tools that if adopted universally, over time will by necessity degrade skill and damage the capacity for humans to produce original high quality works.