i only really made this so i can link to it on this post on my comment. whatever-


Explanation Time! ⏱

the idea here is that those "code blocks" aren't regular code blocks, but a special syntax which the LM writes so that the UI can present that as verifiable "hyperlinks" with exact text to the actual source.

so here, the LM specified exactly which lines it wants to highlight.

meaning: its not hallucinating, and if it is, you notice it because the highlighting is wrong or doesnt match at all.

we essentially use the LM as a "highlighter" rather than a regurgitator, making mistakes obvious and correct answers immediately verifiably correct, cuz u can see the source.

explanation done-


i like mockups. and godot. so here we are.

this uses the solarized theme which looks somewhat close to the claude theme they use. somewhat close.

whatever something something ai bad or whatever, is this what u need to hear? sigh

i hope u have a nice day <3

this is very much a post i first posted on the Qwen community but then i decided that this stuff doesnt belong on blahaj zone and moved it here... oh well.

mockup made in godot game engine. shows conversation between user and language model. user asks to say where in a code file a "temperature" property is added. language model first calls read file tool, then presents the exact parts of where in the script the property is created and where it's added.
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[–] [S] 2 points 4 months ago

im not really looking for something like this, im just disappointed to see that todays chatbots with web search still just make u

  • either trust the LM with its sources
  • or read thru ever source completely to actually trust it

even tho... It feels so obvious to just show that preview of exactly the text describing the answer to be most immediately trustworthy.

  • source
  • parent