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[–] 32 points 5 months ago (10 children)

Shouldn't Valve be scanning for these types of things!? The alarming part is that players had to find it

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  • [–] 31 points 5 months ago* (last edited 5 months ago)

    There are so many games on Steam and every day a few hundred more are added. I assume there are automated checks and rudimentary malware scans in place but those aren't fault proof.

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  • [–] 12 points 5 months ago

    This appears to have originally been published as a totally different non-malware game. Either the original dev got their account taken over or turned heel, because the entire game was replaced with the malware game as an update to an existing game rather than a new published game.

    I'm only speculating as I don't know much about the Steam publishing process, but I wonder if that helped the malware sneak past more rigorous checks which would happen on a totally-new upload.

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  • [–] 7 points 5 months ago (3 children)

    When I first published a game on steam, valve kept blocking it because I had checked "controller support" and they tested it and said it didn't work with controllers. I tried to find any controller that didn't work, asked a lot of people to test it for me as well, no issues whatsoever. Gave up and unchecked that option. Game got approved. Players used controllers just fine, I went back and checked it and never heard anything from valve again.

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  • [–] 1 point 5 months ago (2 children)

    Alright, setting you up for a shameless plug! What game did you make?

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  • [–] 0 points 5 months ago

    Maybe? Games are huge nowadays and looking through all of them will probably be impossible and not sure how well it'll prove? Google does that and there still are a lot of malware on play store.

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