this is another curated video. Dr. GGamer here is someone who i realize genuinely suffered and wants to help people by giving away the relevant knowledge from the other side of the academical gates. former incel and gamer addict turnt public educator. i downloaded all of his videos and listen to them in a playlist when i feel like i'm stuck and wanna figure out what bothers me in life. then i pick out that video and make notes of the always well-articulated (albeit less sympathically so) key-takeaways of each situation.

here are my notes from the video for executive dysfunction specific to screen addicts/gamers. these are my key take-aways with some anecdotes from my point of view, if you have more take-aways- hey i'll always read & reply to your comments and posts in c/screen_addiction.

  • blood flow to hippocampus lessens, divergent (open-ended) problems become near impossible to break down since that's not what we were doing while we gamed; convergent (close-ended) problems means everything spelled out in-game or we'd get frustrated and quit that game.

  • blood flow to amygdala lessens, negative emotions are literally muted. un-muting (leaving the screen/game) un-mutes us emotionally only to hear an overwhelming queue of negative-emotions which we lost track of how to deal with orderly... a societally ignored or mocked feedbackloop of increased perceived need to game for the real benefit of actually muting negative emotions that do pile up: this ultimately acts like an XP-debuff and life goes on hardmode.

  • serotonin aversion, no sense of accomplishment ever with lower serotonin. more screen & games -> less serotonin in every part of life. feels like hollowing out all meaning until a gnawing hole forms in the bottom of my stomach to right below my chest, in my own words for the daily experience.

  • dopamine dependency, the dopamine-hits we're all struggling with. visual flares and audio queues that induce catharsis under the guise of being just for the mere kinaesthesic sensation of weight in a cyberspace.

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[–] [S] 1 point 5 months ago

'Search Action' games i chose for myself
turning off HUD, no waymarkers. instead observing the gameworld, analyzing the dialogues, breaking down my route with pen & paper to the next goal i put up for myself, then executing now that i've got my bearings in this otherwise aimless cyberspace. after all that i just find myself indulging with the character idling in that virtual ambience. i hope that means i get serotonin. i enjoy the sense of being done meanwhile i'm playing these games and i can put them down when i feel bored.


2009 Demon's Souls (for PS3 only, personal opinion the remake is so needlessly gory that i get uncomfortable.)
https://youtu.be/5lx0CRVVvV8


2007 Assassin's Creed 1 (on PS3, PC)
https://youtu.be/6jPvLIwJLkE


2005 Castlevania64: Legacy of Darkness _(on N64, PC) _
https://youtu.be/UhUO-B-XmdY


1999 Shadow Man (on N64, PC)
https://youtu.be/Gk4AZZinTKQ


1999 Rayman 2: the Great Escape _(only the N64, PC, DC ports: rest are different games.) _
(no video essay on this one, sorry~)


1987 Castlevania 2: Simon's Quest
https://www.youtube.com/watch?v=kipbl1QffOk

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