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[–] 1 point 7 months ago (1 child)

I've sunk so many hours into Conquest campaigns in Gates of Hell. I'm always a fan of strategy games which showcase artillery, and GoH is among the best in terms of visual and audio design. Of course, it's a little incongruous when you roll out your big guns, and see they've got a range max of 350 meters, but I guess concessions must be made if you're making a tactical scale RTS.

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  • [–] 1 point 7 months ago

    This was a game earlier today with a great shot overlooking a chapel area in the middle of the map. All the detail is quite overwhelming at the start but its so good when you dig in to it.

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