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[–] 14 points 8 months ago (3 children)

Or maybe it's because of the incredibly successful Spiderverse movies which pioneered this style & made it very popular?

I don't think it's measurably cheaper to produce this kind of animation.

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  • [–] 2 points 8 months ago

    Spiderverse at least had a comic book filter applied, and made it look like that low frame rate style made sense. Now it's just being used where it doesn't really belong. I can appreciate some people seem to enjoy it, but as someone who played video games where I would get a frame every two seconds (ok that was just one room in Duke Nukem 3D) I learned to hate jittery visuals and love smoothness.

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  • [–] 1 point 8 months ago (1 child)

    I haven’t seen any of these movies but from a purely technical standpoint it would be cheaper to render a CG movie at a lower frame rate.

    Movies like this aren’t rendered in real time like a video game. We’re certainly getting a lot closer to that as video game fidelity has started to catch up to CG movies. But, just as a for instance, at the time that Big Hero 6 came out the computer Disney built to render it was the second most powerful computer on the planet and it still took weeks to render.

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