Welcome to the 20th writing club update! I can't let the twentieth such club pass without giving props to that great generative tool to so many impromptu stories: the d20 die. How many stories, written or oral, have started from a group of friends gathering to tell a collaborative story--literally rolling with what chance gives them...

Speaking about rolling with what life gives you, some astute members and visitors (welcome!) with functioning calendars may notice that it is actually March, but I maintain real time does not resume until Sunday has finished. So in this liminal place of the week-end-almost, let us take stock of the year so far, and our hopes the coming months.

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[–] 7 points 8 months ago (5 children)

Hi, I think I made okay progress this month. I kept up edits on the TTRPG campaign, mostly just spit-and polish stuff at the moment. I also did some work on our community worldbuilding wiki. I added two new pages - one on rough mounding and one on landfill mining. I also added a bunch of new links and examples to the existing pages.

I'm currently working on a page on phytoremediation (really a consolidated page for three related fields - removing contaminants from places using plants or fungus or bacteria), which is a massive topic and also a quite new field of study which I feel is a little harder than average to get a grip on as a layman (I've been doing my best to make sense of the options for my region for the last couple years of working on this campaign).

Unfortunately putting together a full collection of all known/potential phytoremediation species, the contaminants they help with, their ranges and invasive status really isn't looking very doable with my work/life schedule (or maybe ever, that might honestly be worthy of its own academic research project!)

So I'm holding it down to basic facts about how phytoremediation works, different types, lists of contaminants, and where they come from etc. plus the steps I follow to narrow down which plant/fungus/bacteria fits and how to find useful tidbits for a scene without going insane from all the options and considerations.

If anyone knows anyone in that field, I'd love to run what I've got past them and ask them some questions

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  • [–] 3 points 8 months ago (1 child)

    If you're looking for a new topic, I'd be interested in learning how to deal with copper tailings! 👀

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  • [–] 3 points 8 months ago

    That probably fits phytoremediation but I don't think I'll be able to compile a list of specific contaminants/solutions just because there's so many of them and the effective plants/fungus/bacteria have to be geographically appropriate. If you gather that info I'd love to add it! Someday I really would like to try and pull together a list of every known bioremediation option, it's native range, and the contaminants it works on/how.

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  • [–] [S] 2 points 8 months ago (1 child)

    Oh this landfill mining article is actually a spot on match for a Twine game I've been tooling away at (for years lol)... 👀 Thank you for your continued contributions with these resources. It's a rich mine of not just content, but story ideas, all on their own.

    Good luck finding a nerd (compliment) to talk about phytoremediation with!

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  • [–] 5 points 8 months ago

    I'm so glad it'll be useful!

    It'll take awhile to build out but I'm excited to add it, and very hopeful it can get some outside feedback since my current main project could also use a set of eyes on the phytoremediation content.

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