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[–] 16 points 9 months ago* (2 children)

You're probably aware of this since you mentioned bitrate, but a lot of 4K streaming services use bitrates that are too low to capture much more detail at 4K compared to a lower resolution. A lot of games will recommend/effectively require upscaling (DLSS/FSR/XeSS) to achieve good performance at 4K. All of this is still maybe better than 1440p, but it shows 4K is still kind of hard to make full use of.

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  • [+] 2 points 9 months ago (1 child)
  • [–] 2 points 9 months ago

    For video, bitrate is definitely king. 4K high bitrate just gets insanely large. I opt for 1080p bluray quality when available over 4K usually. I looked into AI upscaling for video recently and it can be pretty good, but it's a technology that changes fast so I'd rather store the original resolution and upscale in real time later (if at all).

    For games, I find even FSR2 upscaling from 1440p to 2160p is excellent as long as it's implemented properly (i.e. scaling the 3D world and not the UI), and FSR3/4 even better.

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