In using Bazzite DX with KDE and a 9070 XT. I'm playing Clair Obscur in borderless windowed mode because that's the only way it'll allow me to turn on frame generation.

I was getting quite a bit of distracting tearing. But adaptive sync is on "always".

The tearing disappeared when I unchecked the option to allow tearing in full screen windows, but if I understand correctly, that's V-sync, and it increases latency, right?

It's a turn-based RPG so latency probably not the end of the world, and I honestly haven't noticed the difference so far, but it kinda feels like it's not ideal. Was there something else I should've done?

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[–] [S] 1 point 9 months ago

Huh. Thanks for the tip. I'll give it a try the next time I play.

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