*We have followed through on our plans and made small reductions in the PC installation size over the last few patches while still adding new content. While this was a good start, our short term fixes have not been enough to keep up with all of the new content in the latest patch. The longer term goal has always been to bring the PC installation size much closer in line with the console versions. We are happy to report that, thanks to our partners at Nixxes, we have reached that goal much sooner than expected._

By completely de-duplicating our data, we were able to reduce the PC installation size from ~154GB to ~23GB, for a total saving of ~131GB (~85%). We have completed several rounds of internal QA and are ready to roll this out to early adopters as a public technical beta. Our testing shows that for the small percentage of players still using mechanical hard disk drives, mission loading times have only increased by a few seconds in the worst cases. This is live NOW!*

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[–] 37 points 11 months ago* (7 children)

Modders beware! Any patch we roll out can break the game if you have mods installed and this one is no exception. We recommend that only players with a clean installation opt-in to the slim version. As always, you mod the game at your own risk.

Huh. This game has anticheat. Do they want you modding or not? Also I was not aware there were mods.

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  • [–] 13 points 11 months ago (1 child)

    At least on nexus it’s all cosmetic as mods cannot add content

    It’s how you got halo weapons before the warbond in the form of reskinned liberators. I also had one that was a railgun overcharge sounds, if the gun was fully charged it would go boop boop boop. There’s some that gives the b01 default armor cat ears. Some friends who are more courageous and/or undemocratic than me who have turned the adult filter off have reported some interesting armor and enemy reskins

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  • [–] 4 points 11 months ago* (last edited 11 months ago) (1 child)

    Asset swap mods are fine, probably anything purely client side is fine though I don't know for sure. It can really auck to play with cheaters, I've played with someonw calling in turrets with no cooldown and it gets real annoying real fast, and like sure I can just leave, but there's always going to be others joining and getting annoyed too. I hate the kernal level part of "kernal level anticheat", not the anticheat part, and I'm really really happy that client side mods can safely be a thing

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  • [–] 2 points 11 months ago

    It's because it has mmo-like mechanics. They said it's because they don't want someone to cheat and ruin things like global orders to free a planet. Ex: someone can cheat and clear missions wayyy faster and overly contribute to if a planet tbat the entire community is working towards liberating from the filthy Terminids.

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