The title is a bit misleading, as the article lists diverging analysts’ opinions, ranging from Valve willing to sell at a loss or low margins, to high prices due to RAM and SSD price volatility.

cross-posted from: https://lemmy.blackeco.com/post/2330473

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[–] 21 points 11 months ago (3 children)

Depends on whether they negotiated contract pricing beforehand. The price increases aren't because of manufacturing cost increases, they're because of high demand. Retail pricing isn't really related to bulk wholesale contract pricing at all.

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  • [–] 5 points 11 months ago (2 children)

    I think they might eat the extra costs because they know they'll more than recuperate it from increased software sales. Hell, XboX as a console was a loss leader for MS for over a decade.

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  • [+] 5 points 11 months ago (1 child)
  • [–] 0 points 11 months ago

    It doesn't come with windows. For a lot of businesses that is a requirement. The other thing valve has done is require you to have a steam account with purchases, and limit the number you can purchase on that account, before you buy a hardware device from them. This was to prevent scalping but also would prevent the scenario you present limiting sales to those that have already purchased games is a solid strategy for their new devices imo.

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