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[–] 29 points 1 year ago (6 children)

That period repeats every 3-5 years approximatly towards the end of a generation but before the new generation is announced.

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  • [–] 15 points 1 year ago (3 children)

    We're at that point now. Hard to believe, but the PS5 has been out for five years now.

    The reason it's not happening this time is because Moore's Law is dead. The original formulation was that cost of integrated components would be cut in half every x months. The value of x changed around over the years, but settled on 24. That cost factor is gone and probably won't come back without a major breakthrough.

    There are improvements in the size of integrated components (which often gets mistakenly labeled as Moore's Law), but they aren't getting cheaper anymore.

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  • [–] 6 points 1 year ago (2 children)

    Ps5 sets my record for most dead joysticks, followed by the Nintendo Switch joycon disaster.

    PS4 I had a few controllers die, but that was parts physically breaking.

    PS3 I never lost a controller.

    I have to go back to N64 for any other broken controllers where the sticks die or buttons break.

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  • [–] 1 point 1 year ago* (1 child)

    PS3 I had to get a new controller, but only because the dog ate the analog sticks lmao. Still using the Mini USB cable it came with 🫡

    I had to replace the Micro USB port in two DS4s. I don't even blame Sony for it, Micro USB is ass. I do blame them for both controllers getting stick drift later though.

    I don't use the PS5 enough for the controller to break.

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  • [–] 4 points 1 year ago (1 child)

    There was a generation where it was true at the launch of the console. That's the period I'm talking about. Beating a 5 year old machine is hardly worth bragging about.

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  • [–] 5 points 1 year ago

    We are talking about price relative to performace, not performance in general.

    But the cost of the hardware is anyways not so relevant when the price difference of the software easily makes up the difference.

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