Yea, but I'm still not interested in spending money on a game without PvE modes. If it requires me to enter a PvP area, I'm not interested regardless of the amount of time I can spend in PvE only areas.
Honestly, I liked how runescape did PvP areas, you didn't have to enter them, you could obtain the material via other means like the grand exchange. This is a good way of doing a PvPvE without hindering your PvE audience. How dune did it was more of a slap to the face, since its a small area thats shared with everyone that wants PvE and PvP, requires entering PvP areas to get to and has a limited resource so on congested servers it's a big nuisance. it felt like more of a "this can say we tried" than an actual implementation.