I have been vibe coding a whole game in JavaScript to try it out. So far I have gotten a pretty ok game out of it. It's just a simple match three bubble pop type of thing so nothing crazy but I made a design and I am trying to implement it using mostly vibe coding.
That being said the code is awful. So many bad choices and spaghetti code. It also took longer than if I had written it myself.
So now I have a game that's kind of hard to modify haha. I may try to setup some unit tests and have it refactor using those.