It was new technology, 3D was a fairly new concept in gaming in the mid 90s. But it took so long to get properly implemented. You have super mario 64, gex enter the gecko, lemmings 3D. I am wondering if it was a business decision and not the devs who pushed for a free roaming camera, since it was clearly not a satisfactory result gameplay wise. Because at the same era, you have games with fixed camera angles that are much better experiences overall.

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[โ€“] 3 points 1 year ago (1 child)

My beef with BOTW is I can't use my sword/shield/bow while looking at what I want to look at. It's either or. I wish those could be remapped to the R/L

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  • [โ€“] 1 point 1 year ago

    Might be something you can do on Switch 2 pro controller with GL/GR at least?

    I can't speak for BOTW but the remap capability in the NSO Classics is such a massive improvement that I'm finally playing N64 games on it.

    I kind of hold out hope that maybe maybe it's a sign Nintendo is finally pulling it's head from its ass when it comes to letting us change controls.

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