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[–] 7 points 1 year ago (4 children)

Streets of Rogue. Dunno. It's fun. But it also gets repetitive.

Tails of Iron. Artistically nice, but it's a souls-like so it gets annoying to keep hacking at frogs.

Stranded: Alien Dawn. Played several hours in one go. Built a house. Don't understand everything, like what triggers the flamethrower, but it's a colony sim i guess.

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  • [–] 2 points 1 year ago* (last edited 1 year ago) (3 children)

    Ooh, I have Tails of Iron wishlisted! Is it more fun than annoying or equal measure of both? I was on a 2D Soulslike kick earlier this summer and wishlisted a bunch that look decent and that was one of them.

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  • [–] 2 points 1 year ago* (last edited 1 year ago) (2 children)

    Depends. Are you skilled in this genre? Can't say that i am, so my experience has limitations.

    If you like this stuff, the game does make use of weight, poise, blocking, dodging and rolls. Does it make use of them well? I don't know if it's my lack of ability or the game's own issues, but it can feel clunky at times. Some dodges and rolls weren't working when i was expecting them to.
    Still, I have yet to rage quit and will keep playing, at least for a while longer.

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  • [–] 1 point 1 year ago (1 child)

    I would say I'm medium skilled in the genre. I've beaten the Dark Souls games and Elden Ring and also played some 2D Soulslikes, most recently Mandragora and Blasphemous. I like the Soulslike aspect more than the platforming, which I hate. So I stayed away form Hollow Knight for example.

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  • [–] 1 point 1 year ago

    So far, the platforming has been on the lesser side, however the maps seem somewhat large. There's a chance it could pick up later on. I do think that the soulslike is the primary gameplay component though.

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