Appreciated. Right now I'm just happy to be playing at all. Gonna have to adjust my setup since the game UI isn't really meant to be played from 7 feet away on the couch. I tried SteamLink play to my laptop and that worked better but still not ideal. I'll get there.
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I forgot to mention many people feel alien is the best species to take as it gives the most versatility. again though from my last post all this pales in comparison to the event and you only start getting sorta stuck with a main once you get something like a lockbox or lobi ship which is not account bound. Various events given them away but I would avoid using them till you are sure what alt will be your main. engineering is my prefered. on ground you basically want to get turrets followed by medical gen, followed by shield gen, followed by mines in the start game. end game ground has so many options. as an engineer you can see the enemy and drop medical/shield gens to the left and right and then place a turret where their circles meet forward and then if the turret does not aggro them shoot them. if thing go bad back off and get some more generators going to heal. then in space it helps with healing and adds power which is hella useful. let me know if you want any build or strategy advice for the begining game.
I just used the same character I started forever ago on my first attempt. Wasn't even sure it was going to work this time, so didn't spend time making a new one and just jumped back in.
DSC Starfleet, Engineering specialty, on the Walker-class USS Janeway
LUCIFER! I am so sorry. Do not worry about what your main is as far as what you choose to start. You don't really get locked in until you get something hard to obtain that is character bound like a lockbox or lobi ship. The main thing is the summer event is going on and you could get to it with enough time (I believe) to run it and get a tier 6 ship which can be reclaimed on any alt you make. So while I would love to say take your time and enjoy the new game experience you should actually run through the tutorial and I think you need to get to level 10 or so to be able to join the event. So level as quick as you can and get your ass to risa. If your going to do that then message me and I can see about mailing you some event currency called lahunut. You must buy a floater with what I give you and I am just doing the daily and dancing so don't have a lot so you will initially have to buy the lowest end floater. You can buy them from a vendor but the event window will have an event store button on the lower left if you are on the risa event. Its a long list of stuff but you just have to scroll down to the crap floaters. you take that and go to the event coordinator who is down the walkway to the right of where you beam down. Make sure the floater is in your shortcut bar on something easy to activate it like pressing 1. activate it a few times to get used to it. you will notice you can climber and move around but not really descen. hit b to go into shooter mode and now you can press forward and fly in the direction of the reticle which makes it easier to descend. going into shooter mode is key with the floaters. practice a bit by going back to the event coordinater and interacting with them in the air. This will get you used to the jets and overshooting and such. you will need to hit be again to get your mouse back to interact but choose to do the flying high which is the daily event. its times and you have to run three mini courses with the floater. you might fail but you can restart. its not really to hard once you get used to it and will be easier when you earn enough lahunut to buy a better floater. the event has only been going on for just over a week so im pretty sure you have time to get all your dailies in and get the event ship. if you miss an event thing like this its expensive to buy later and character bound so unlocking in the events is huge. the cooldown with the daily is 20 hours so if for some reason you don't think you can get enough in in the time left for the event and you are a bit crazy you can like stay up and sorta get an extra day every 5 days but it is a bit crazy. again though im like 99% sure that if you get ther today or even in the next few days and do it every day that you should be able to do the event and get the ship. Im not saying the ship is great or one you want to fly endgame but its nice to have options when you get there. ships have things that impact game outside of flying them like consoles and ship traits you unlock. also the risa summer event is awesome. the daily is not to bad and will take from 5 to 20 minutes with 20 maybe being initially with slow floater and messing up and 5 being easy enough once you get used to it with a good floater. all sto events are like that in that you get a quick daily in and you get the main thing after so many times. good luck.
just curious if you put any thought into your start. basically in the past the advice was go fed for max ship choice but with cross fleet ship usage romulan becomes big (always was for max deeps) but now you can upgrade boffs with a token that allows non roms to get more superior romulan operative but roms still have the ability to get them for all space boff slots. Then if you want to be absolute top of the dps ladders eventually people say you should be tac. which is correct. I like engineer though as they are allow the easiest and laziest play to me.
I think this makes it moot. The only reason to use an old one is if you bought or grinded out special things. So if you dropped money thing about using it but fyi last I knew linking it to steam sorta made it permanently require steam. I think you can install and launch manually and then should be able to log in with arc but not sure.
I didn't reach two hours playing.
I'd say - "it depends"
Did you play a lot on the old account? If so I'd say try and reuse it. You might have a bunch of lock boxes or even a ship that isn't available anymore (at least for free).
So it is like TESO endeavors! But they are worthy for gameplay instead of cosmetics.
Following up to add: The endeavors are worth doing for the perks, but only if you WANT to do that specific endeavor and/or can reroll a bad one. Furthermore, many of the Endeavors are easy to complete very quickly in solo missions or patrols, if you know where to go. Definitely feel free to ask here in STO Alliance; I and others will pipe up with suggestions.
Endeavors are basically daily tasks that you complete to earn points toward perk unlocks. The original perks (still available) were pretty decent, increasing valuable stats. Most of the added (newer) perks are kind of a joke.
In any case, here's a quote from the article on STO Wiki about Endeavors:
The Endeavor System is composed of two parts: Universal Endeavors which are game-wide challenges, and Personal Endeavors which are randomly allocated account-specific challenges. Challenges include playing specific missions, dealing a specific damage type and completing R&D tasks. Completion awards prize boxes and progress towards passive skill perks.
What are endeavors? Is like a The Elder Scrolls Online daily to get unique contend doing dailys and week task?
Chiming in as well, even though I'm mainly just a lurker here these days:
I continue to play nearly daily, even if only jumping on for whatever event is happening and the endeavors. I enjoy having a place (STO) to go to immerse into the Star Trek universe. Sure, the game itself is dated with certain mechanics and visuals, but it's still wonderful to play in spaces (heh) of the established lore.
Oddly enough, I find myself mostly enjoying the seasonal events. I used to roll my eyes at those, but now it's what brings me and my friends back to the game simply so we can run around Risa, some haunted castle, and especially the Winter Wonderland.
I haven't stayed current on my builds, so I'm still flying ships which have long been out done in their DPS, but it's fun for me to have those old familiar builds which can still wipe any PVE content quickly (for the sake of endeavors).
I have not played in awhile but I have serious cravings for cryptic mmos. very casual, especially sto. None of them are like first person shooters or complex hard to do reflex stuff. tab targeting. Like champions does the traditional tank, controller, healer, dps thing but sto your ship crew and characters can generally do it all to some degree. enough for whats needed. it tends to be a bit of a doka race but personally I like making super casual builds that combine heavy hitting with a lot of survivability over glass cannons kill everything before it can hit back which is popular. The games do require knowledge though for builds and because many content scenarios have a schtick. like one you kill particular ships which have a weapon that you have to take and deploy to a base and other folk need to keep the enemy off of you or clear out a base so its ready for bombing. builds are not that complicate though. Like in sto its mostly about minimizing cooldown which can be done just by having two copies of abilties like tactical team or beam fire at will.
I jump back on every once in a while. Mechanics are very dated and the monetization is insanely expensive. But you can play the whole game without spending a dime and there's almost 15 years of content to play through.
Ship to ship PvE is pretty fun, ground combat is tedious. PvP can be fun until you get in a super unbalanced match.
It's ftp so the only thing you lose is time
There is enough content to merit playing through the storylines for free, but the endgame is pretty much daily grinds.
Hopefully better times are ahead now that the years-long game of hot potato with the company is over.
@Kiernian @ValueSubtracted Agreed. It's still really powerful regardless - especially when you beef up the Empersa's hull! No harm done. 🙂
A nerf was expected, the fact that they treated it this carefully is a testament to how much they care about this game.
I don't know who or what reigned in the former seeming flippancy and casual disregard we used to expect to receive as members of the player base years and years ago with regards to any issues that would come up, but this is much nicer.
Oh, interesting - not that I know of, but I wouldn't be surprised if they did some sort of tie-in.
The Chimerans were introduced about a year ago, though it's been a pretty thin year since then, and we still don't know much about them.
Is this story going to tie in with that VR game that’s coming out? Key art looks evocative of it.
Additionally, we'd like you to join us in welcoming Thomas Marrone as the new Executive Producer of Star Trek Online! Formerly the Art Director for Star Trek Online, Thomas Marrone will be leading its current and future development.
Holy crap, what a career trajectory...
I meant mostly that a f2p can get an endgame gear and ships relatively easily and it takes some grind but gear and ships every bit as good as the best. It costs to get things right away and canon and such but if someone is modest in their desires you can play and have fun and not feel like you can compete with whales.
I don't think their F2P model is as good as it used to be - those Legendary bundles are awful - but it's still pretty good.
Yes. I need more vicarious connection with mmos I can't play. cryptic did a very good job with their free mmos balancing purchase and free to play.