I think only @dysonlogos has a fediverse presence. Any chance you draw micro-maps every now and then? ;)
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I guess only Dyson and Schley are widely known. But do check them out.
I am only directly familiar with Dyson so I'll have to check out the others. Thanks!
In general? Randy Musseau, Dyson Logos, Mike Schley, Eneko Menika, and Guillaume Tavernier.
But I also lurk in mapmaking communities and gawk at all kinds of maps.
Which creators do you draw inspiration from?
Edit: No pun intended but I'll take it.
Thanks! That's the first time I tried something like that.
Of course, I saw it elsewhere and then tried to replicate it.
I like how you draw your cities
Cave goatse. 🫢
The simple shapes come together to make some really interesting linked paths! And I did design it with the idea of being able to add in more rooms, or spells, etc, as you want, since it is a solo game. I really wanted to keep everything 1d6 friendly
Very cool.
I was tempted to suggest more room variety, but there’s also so much elegance in simplicity.
I would have Daggerfall flashbacks if I tried to map that 😅
You could do that as an alternative to finding stairs down - instead you find a gentle slope that goes under the previous tunnels, then start a new floor.
That looks great! I've always wanted to do something similar, but the conflicting backtracks would be some sort of weird non-euclidian space. But mapping that would be hard.
Since I'm playing in a notebook, I will just shorten or slightly extend rooms as needed and make doors (they must have been hidden the first time through 😅) to connect to previous rooms. Here is a messy example from a recent game.

I love the approach of having "hard coded" rooms that happen at certain intervals. I wish I would have had this a few weeks ago when my group was exploring a cave system. I love that d20 table. I may use that for the game I'm running with my kids that is (of course) set in the Minecraft world 😄
This is awesome and I highly recommend this approach. I've used something very like this in Pathfinder (1e if you're wondering) for a series of natural caverns occupied by Skum and it worked out great. I didn't so much work loot and monsters into the plan. I mostly just used it for the shape/layout of the caverns. But I can definitely see benefits to having more worked into the roll table system.
If you want certain things to happen at intervals through the dungeon or whatever, just skip rolling every 4th time they explore a little further and instead put in in what you want them to run into.
Also, when I did it, I found it worked nicely to consider the results on the roll table "suggestions". Like, if you roll 1 four times in a row, in a TTRPG situation, it could end up being like "ok, there's more hallway." "I scout ahead further." "More hallway." "Ok, further then." Mor-" "Let me guess, more hallway."
Here's the (d20) roll table I used for the aforementioned Skum dungeon if anyone's interested:
1.
***
(straight)
2. +
3. U
4. L
5. -< (fork)
6. -w- (water)
7. -O
8. -e
9. stairs
10. -=== (widen)
11. converge
12. -[s]| (secret passage at T)
13. =-= (narrows for short distance)
14. T
15. --
16. Overpass
17. -<>-
18. s (spiral up/down)
19. -rubble-
20. ---o (fake dead end)
I want to say I made a slightly improved version later for a different campaign, but I haven't been able to find it. I might search more later if I have a second.
That's awesome. How do you handle backtracks that don't line up?
Ended up going in a slightly different direction with this - I made a mini solo RPG that uses random maps (6 different room shapes) but you could play it with your magnetic tiles as well! I’m still finishing up development and making tweaks as I play, but it’s finished enough to play test, if you are inclined to try it out with my maps or your own 😄
Well, you have to start somewhere. ;)
Thanks for the compliment.
Love your work. Whenever I try doing something like this, it looks like a two-year old got ahold of my pen.
Thanks1
Oh, it's a game! At first I thought it was a pen, then a map drawing app, then a geomorph set.
Thanks!
I don't have them at hand right now, but they must be barely over an inch on the short side.
I still love what you do. What is the size of each piece of map?
I will do that if I can manage to get it done! 😀
That looks like SketchFighter 4000 maps lol, a fun little game IMO
Very nice!