[โ€“] 13 points 1 year ago (3 children)

This looks fun. But you can't drop 'titanfall-esque' and then not have giant mechas. At least have a bonus round where you blow shit up with cat lasers in a neko-mecha

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  • [โ€“] 2 points 1 year ago

    It's a bit of a pain in the butt to have to go through checkout for every single one of these and put in the codes, but it's a decent deal at least. I'll try and check out how well these actually work when I'm done.

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  • [โ€“] 2 points 1 year ago

    Not counting a few simple levels made for Duke 3D and Quake, my first game was as a student in Full Sail, in 2003, basically opposite of Defender. Your goal was to zoom around and abduct humans while tanks on the ground shot at you. You had to stay still for your tractor beam to work, and you could also fire lasers straight down. You got 3 lives and, I think, 500 points per human abducted, and 100 points per tank destroyed.

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  • [โ€“] 2 points 1 year ago

    What does create video game include?

    A long time ago, maybe around 20 years, I did custom levels for RTS games and shooters. Earth 2150, Source engine, Serious Sam, Quake engine, etc. At some point I also did some 3D modeling. Then I participated in a Source mod community project, as part of a team; a Stargate themed mod.

    More "recently", I created (an) Ultimate Tic-Tac-Toe (cross-dimension, cross-playing-fields tic tac toe), personal game jam project Energy Consumer (mainly a programming exercise given the limited time), game jam project with a friend Frogventure.

    All other dabbling, interest, and ideas have not concluded in any significant development or products, partly due to lack of motivation and connection to people or people's interest.

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  • [โ€“] 3 points 1 year ago

    How much "video game"? My first was a guess the number game with knights jousting, you got left/right/up/down hints for the point on his shield. This was on TRS-80 Model I, summer 1979.

    Actually moving "sprites" (character graphics blocks) around the screen, Jetfire was my space shooter not QUITE like Defender because I had no ground, late 1980?

    No copies of either survive, they would've been on cassettes lost/wiped long ago, a few copies of Jetfire were made for others.

    I've done a lot more since, of course.

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