Okay
I’ve never picked up a Souls game myself, because that kind of challenge isn’t what I play video games for. But I’ve also never felt like I was being cheated out of an experience, there are plenty of other games out there for me.
I think if a developer doesn’t want to add an easy mode because they feel like that would be an inferior version of their game, it’s their prerogative not to do it. When an author writes an intellectually challenging book, nobody serious complains that the author refused to include cliff notes or explanations. Why don’t we treat video game designers the same?
Or it helps put the impact in perspective, as nobody buys individual eggs
If you’re interested in other non-Muppets Henson work, check out the graphic novel Tale of Sand. Henson and his writing partner Jerry Juhl wrote this screenplay in the 50s and 60s, but were never able to produce it because its scope was too large for any budget they could’ve ever gotten at the time. In the mid aughts, the Henson Company hired comic book artist Ramón Pérez to adapt the screenplay into a graphic novel. It’s extremely surreal, but a great read, with great art.
I also thought it was HL for some reason
Nintendo 64 games cost like $60-$80 back in the late 90s.
Am I the only one unable to load any Lemmy videos today?
The fact that OOP used the word “untouched“ makes me think this was a shitpost
I believe he also followed that up by explaining he meant there wasn’t a document that was a literal “list“
I don’t know. I just tried to think about and appreciate not having a sore throat, but actively thinking about how my body feels in general as a baseline just made me realize that I’m not feeling that great ever.