This looks super interesting. I'll attempt to stream it on my Owncast tomorrow or Friday and record it and toss it on my Peertube. I already have some thoughts/suggestions from playing for like 5 min. :-)
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Het Daniel! I'll save this, and I'll try to record something this afternoon (GMT+2)!
Hi, currently setting up basic recording. Would you mind creating a build for Linux? Godot is very versatile in that way.
Thanks! Will post video for download soon.
Edit:
- audio is key and I love every button press/interaction
- make sure to make it more clear that you can scroll in the shop
- linux build would be much appreciated (really really)
Video:
I suck at editing so here is the raw footage of my quiet rage.
^ Only place I could think of uploading -> press the three dot hotdog menu to open download options
Thank you so much! Seriously, man, this helps me a lot! I invite you to post this gameplay on YouTube and put it on the game's itch.io page as a comment for others to see too! And yes, I will make the Linux and Mac OS versions. Remember to leave your review (if you want) and thank you very much! Have a good day! π
Played a few rounds just to get an idea of what the game's like. Seems interesting. It took a while to actually figure out what controls were available and what the cards might do. Sometimes the stickmen would group up in the left corner and stay there for a good while, and there was seemingly nothing that could be done about it. The mechanism for scrolling felt a bit awkward to me, especially since the screen scrolled by such a large amount per click. Just some general notes about my experience, take them into account in whatever way best suits your game's vision.
You're constantly running out of oxygen or holding your breath and have to find stashes and tanks. Kind of like the underwater bits in Sonic 2, but all the time.
Please allow skipping/proceeding the slow-timeout intro screens.
The yellow moving tutorial texts were confusing to me in that I tried clicking those. Took me a bit to realize I'm supposed to and only able to click what's below/besides them.
done!!! I just made a mini update just for you! It wasn't much but... it actually worked! I hope you like it, thanks!!!
Thanks a lot for the feedback! You're totally right β I'll make sure to add a "Skip" button for the intro so players can get into the game faster. Also, Iβll improve the yellow tutorial texts so theyβre less confusing and look less like clickable elements. Maybe I'll make them more static or put them in simple info boxes. If you want, leave your review on itch.io, I would be very grateful!
Really appreciate you taking the time to share this β updates are coming soon! ππ
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