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[–] 9 points 11 months ago (3 children)

Aaand now since it was 0patented nobody else can use the best mechanic.

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  • [–] 6 points 11 months ago (2 children)

    That nemesis system wasn’t the best experience either. I found it quite annoying how often those fuckers came back after being dismembered, beheaded or otherwise killed.

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  • [–] 4 points 11 months ago (1 child)

    Not to mention in the sequel when they revealed who your big nemesis was, and I'm like "who are you?". It was a good idea, but a faulty implementation.

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  • [–] 4 points 11 months ago*

    It had vibes like this one Thanos & Scarlet witch meme.

    They’d pop up and be like “arrrrgh you have killed me and I’ll have my revenge”

    And you be like “I don’t even know who you are”

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  • [–] 5 points 11 months ago (2 children)

    Idk, I felt like the story for the games was pretty complete once I finished it. It's a little weird with the whole "Shelob can shapeshift and helps this Gondorian guard get his petty revenge on Sauron" noncanonicity though.

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  • [–] 2 points 11 months ago (1 child)

    I think it was an OK way to tell a new story with pre existing characters. These games had very little wiggle room because the end result was already dictated by the books.

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