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[–] 4 points 1 week ago (1 child)

Before the AI age it took some time and effort to make an asset flip so they were relatively few and far between. IE you could usually trust a game on Steam wasn't a slop clone

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  • [–] 5 points 1 week ago

    I really wouldn't say few and far between is an accurate way to describe the problem before AI.

    It kind of went from an uncontrollable flood to a literal tsunami. We went from like a 7 out of 10 on the. This is a problem scale to an 11 out of 10. It got worse. There is no f****** doubt about that. It got much much worse.

    It was already an incredibly huge problem.

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