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[–] 33 points 5 months ago (2 children)

Reminds me of those weird bugs you sometimes get in old games (Unreal/Doom/…) where a texture somehow doesn’t end and shoots all across the screen.

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  • [–] 11 points 5 months ago* (1 child)

    Whoa, such disrespect, Unreal had prefect marble (glide) textures years before it's time!

    I can't find a pic, but the dark marble was better. The nature of that marble pattern worked really well with the low res textures.

    (But yes. :D)

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