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[–] 3 points 9 months ago* (last edited 9 months ago)

It does anti-alias a bit, but not very noticable for moving images/videos. I just think it's cool. I think it's also limited to FSR 2.

It's less noticable maybe because video doesn't have 3D data like realtime games that can be used by FSR like scene normal or depth buffer.

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