The art direction of this game is sensational!

the music is peak and varied, gameplay gives a bit of a challenge for a turn based veteran like me, and there's still plenty of humour and light-hearted moments in a game full of melancholy, sadness, and struggles.

I can understand it's not for everyone though, the parry system is quite a bit tricky to get a good timing.

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[–] 4 points 1 year ago (7 children)

It sound great but turn based is an immediate ‘no thanks’ from me.

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  • [–] 12 points 1 year ago (2 children)

    It's more of a rhythm game anyway.

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  • [–] 9 points 1 year ago

    It’s hyperactive turn base. It’s even LSD turn base if you are quick enough on your choices (and the personna style UI permits that).

    Forgetting about everything else that makes it a goty, the gameplay can be hella gratifying if you play fast and manage all the timings correctly.

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  • [–] 2 points 1 year ago

    Reconsider that position, try the game for a few hours before committing to buying it.

    I’m not into turn based games either, but this hits completely different.

    The brief QTE damage modifiers, parry, and dodge mechanics make the gameplay much more active/involved than your typical turn based game. People describing it as a rhythm game are spot-on - these systems all integrate with the music in a way that makes it incredibly satisfying when you’re nailing it.

    Each party member has their own unique and interesting gameplay mechanic and they can be set up to play off of one another, adding a really cool element of strategy that, again, is really satisfying when it all comes together just right.

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