According to Microsoft documentations, I'd need to use nuget to load the GameInput library. Issue is that I'm only using the MSVC linker, not the whole MS toolchain, especially as my language of choice is D.

(I can also accept other alternatives to load the GameInputCreate function.)

you are viewing a single comment's thread
view the rest of the comments
[–] [S] 1 point 1 year ago (1 child)

Well, it seems to that all I needed is to load the GameInput.dll, then I have the library to use, except I messed up the VTables, so I have to fix that first.

  • source
  • hideshow 1 child comment