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[–] 3 points 1 year ago

Dungeons of Eternity, with friends, I only use bows because they actually require skill. (I dont recommend the game, however.)

I've been in VR for 7 years. Many archery games have honed my skill. Being able to use that skill in this game puts me above the average player.

I can fire arrows fast and accurate. I dont tire out too fast. I hold my own In a team where one uses a greatsword and the other often uses a gravity staff.

I currently use bows with Ice Damage + Slowing. Ice is OP and frozen enemies die in 1 hit. Slowing is effective on Ice elementals, as well as slowing enemies until I get an ice arrow.

The ultimate bow in the game, for my play style, would probably be Ice + Slowing + Elite Damage + Elemental Damage.

But I dont recommend the game because every dungeon run is the same. Same enemies, same rooms, same game loop. Also, the way you get items is stupid. You "unlock" them by opening chests, then you have to "craft" them at the lobby, which costs in-game money for some reason. You also cant trade weapons with friends.

Furthermore, only 1 potion effect can be active at a time (we've lost runs because we were invisible and stepped in another potion). This goes for enemies as well. If I freeze an enemy, then hit them with a Slowing arrow, they become unfrozen and slowed. And thats another thing:

When a weapon claims to have 2 elements, its not 2 elements on the same arrow, no, it randomly applies one of the elements to SOME of the arrows. So I pull an arrow, 50% of th e time its a normal arrow. The other 50% it could be 1 of those 2 elements, you never know.

The game infuriates me by their design choices. Im only playing because we dont have multiplayer VR Skyrim yet, or something like it, like Blade&Sorcery. Im only playing because thats what my friends are playing.

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