Hello everyone!

I'm working on a sci-fi grand strategy game named Uncharted Sectors and I'm trying to get feedback on the capsule art.

A good capsule art should convey the game's genre in addition to, of course, make people want to click on it. My problem is that "grand strategy" doesn't have clear visual markers (like a hammer for crafting games for example) apart from having 1-5 bossy-looking people and a somewhat elegant title. So I have some trouble finding the sweet spot.

Could I ask you which one you feel conveys "grand strategy" the most? On which you'd be more likely to click on seeing it on Steam or another platform? Which one do you prefer? If you have improvement ideas, or other feedback?

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[–] 4 points 1 year ago (2 children)

Bottom one, but "sectors" without the additional dashes and the same font size. Keep the "A" format that is actually an upside-down "V". The background logo or badge thing implies some kind of coalition or structured group of some kind.

The intent of my suggestion is to make the title appear to lean forward just a hair, putting more focus on "uncharted" first and forcing the eye to drift down. In the above picture, I read "sectors" first. ("uncharted" implies something mysterious, where as "sectors" doesn't mean much.)

I also happen to be viewing this in grey scale as really should be sleeping and not typing on my phone. That has the unfortunate effect of making the characters under-nose shadows look like really weird mustaches.

That's my interpretation, so take with a grain of salt.

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