Therapist: USB3.0 Micro-B is dead, it can't hurt you.

Nintendo: Invents dual USB-C

src: https://x.com/traiver_/status/1979164799393993015

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[–] 5 points 1 year ago (19 children)

What revision is that, and that’s also seriously limited by cord length.

It’s anything BUT, it’s a dev kit lmfao.

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  • [–] 3 points 1 year ago (18 children)

    USB 3.2 or 4 allows for a thunderbolt 4 interface, that runs at 40 GB/s (for external gpu cards). Thunderbolt also uses Power Delivery and the latest version allows for a 48V @ 5A profile, that would be 240W. Even previous versions allow for 24V @ 5V (120W).

    As for the cable length I wouldn't really know, probably it's possible up to a meter, if the cable is well shielded, the power doesn't change much because the current os always rather low, it's the voltage that increases.

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  • [–] -2 points 1 year ago* (17 children)

    None of those likely to be found on this specific devkit mate… those are all quite recent revisions.

    And a cable length that short is useless for a console. Hence them needing something else… but sure just circlejerk hate Nintendo instead of having a discussion.

    But it’s great you can google and paste stuff to support your “hate”. I figured you would put two and two together after googling and seeing how recent those revisions were. But you obviously can’t see past your hate here lol.

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  • [–] 3 points 1 year ago (1 child)

    Not hating, I don't know from which year this is from, didn't even know it's a development kit, and although the capabilities I mentioned are recent (and by recent, thunderbolt 4 has been around for at least a couple years, PD 120w for around the same or even more), a single usb-C has been capable of driving a portable device, that needs charging and a display output, from at least 7+ years.

    You can call me cynical, but yes, if I see a strange double usb-C port I think it doesn't really make a ton of sense and the first thing I think about is a strange trick to transform a standard technology in something proprietary, especially since nintendo has done the same with the switch 2 by implementing non-standard usb c in their dock.

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  • [–] 1 point 1 year ago* (last edited 1 year ago)

    not hating

    “vendor lockin by nintendo?”

    Your original comment absolutely did.

    even know it's a development kit,

    So you just comment and decide to cry about Nintendo without even opening the post and seeing what it’s about…? That’s even worse lmfao. Just pure blind hate without knowing it’s a devkit… you’re the worst kind of person.

    The rest of your comment isn’t even worth addressing since you’re just regurgitating ai, which is obvious since usb 3.2 isn’t capable of what you claimed….

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  • [–] -1 points 1 year ago* (14 children)

    This is not a recent revision. TB4 is from 2020. USB4 is 2019.

    The real answer to this question is that Thunderbolt is an Intel standard and adds significant licensing and IP overhead to unit costs.

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  • [–] 2 points 1 year ago (13 children)

    USB 3.2 that they specified from their ai synopsis can’t handle either…

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  • [–] 1 point 1 year ago (12 children)

    ....Right, the question is "why wouldn't they just use the tech available at the time rather than this monstrosity."

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  • [–] 2 points 1 year ago* (11 children)

    Because the tech didn’t have the bandwidth capability, hence the doubling up…

    As addressed already higher up the thread!

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  • [–] 0 points 1 year ago (10 children)
  • [–] 1 point 1 year ago* (9 children)

    Since when is usb 3.2 good for 40gb/s, and what is the voltage and cable length restrictions?

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  • [–] 0 points 1 year ago (8 children)

    Right. The question is "why wouldn't they use thunderbolt?" Stop being obtuse.

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  • [–] 1 point 1 year ago* (7 children)

    Voltage limitations…

    I’m sorry, you’re calling me obtuse because you don’t know usb standards? That’s funny.

    There’s obviously a Reason, and as explained, bandwidth or power limitations. All previous revisions, weren’t right.

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  • [–] 0 points 1 year ago (6 children)

    ...right so why didn't they design their original embedded architecture to support the better technology?

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  • [–] 1 point 1 year ago* (last edited 1 year ago) (5 children)

    Because it wasn’t out yet? But they knew it was coming, so they made a stopgap. They knew they would eventually need a form of USB-c, so thunderbolt is right out.

    It’s a devkit, it’s for technology that is out for when it comes out, maybe a decade later. They know what’s coming out ahead though, stuff is announced YEARS to decades ahead.

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  • [–] 1 point 1 year ago (4 children)

    Do you not know what thunderbolt is?

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  • [–] 1 point 1 year ago* (last edited 1 year ago) (3 children)

    Of course I do, clearly you don’t… it is its own proprietary port, you need an adapter for usb-c. So you’re suggesting that they need to package adapters for it to work? Thats the whole point of usb-c, to get rid of them.

    Also, as explained previously… not enough voltage, there is multiple limitations on that cable already as well….

    You’ve shown to have zero knowledge here, why do you continue to insult and pester me because I’m trying to be civil and explain this to you?

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  • [–] 2 points 1 year ago (2 children)

    Thunderbolt is a protocol family carried over USB-C since version 3. Since 2015.

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  • [–] 1 point 1 year ago* (1 child)

    The cables are compatible, but… that’s not how it works. Where did you get that information from?

    A Thunderbolt 3 cable can transfer up to 40 Gbps, twice the maximum of USB-C. However, these speeds are only possible when using a Thunderbolt cable with a Thunderbolt port, not a USB-C port. This is because Thunderbolt 3 uses two lanes of PCIe 3.0 for data transfer, while USB-C uses one lane of PCIe 3.0 or two lanes of PCIe 2.0.

    Enjoy your weekend walls are a more enjoyable conversation partner, maybe research stuff before spewing bullshit?

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