I have a different config on each machine so I can't sync them but I do sync the saves using rclone + samba
I primarily made Prismix for fun because I love back-end dev :) I don't really use it yet
I have a different config on each machine so I can't sync them but I do sync the saves using rclone + samba
I primarily made Prismix for fun because I love back-end dev :) I don't really use it yet
I personally prefer my semi-janky setup of using the Flatpak and Nextcloud to sync the files, but still very cool
The data is collected from people manually submitting their logs for help, it is not automatically captured from the launcher or from the log site. So the shown CPU data doesn't include you. That is also the reason for the relatively small sample size.
The main goal of the project is to develop something to automatically detect issues and potential solutions for common crashes. So far, the code is able to detect specific issues in about 40% of logs and able to extract things like thrown exceptions, Minecraft crash reports, Java runtime crash reasons, etc.

The crash screen has an "Upload" button on it. Which I'm pretty sure I've never clicked and I also have no idea where it uploads to.
But given these logs are gathered from somewhere, I assumed there was something going on. I didn't suspect they were just maliciously scraping data and it would be opt in.
Modded Minecraft crashes due to hardware instability are orders of magnitude less common than any other reason
There is no data reporting feature, so it most likely isn't on 😄
This is still mostly meaningless in practice. Not a single entry reaching even 3 digits, and only like 6 with double digits. The numbers are too small to draw any conclusions.
Now I'm wondering if I have data reporting turned on, and if I'm the lone 9950x3d in this list or if I'm not in the list at all.
I definitely have had some crashes in my ATM play throughs
Most issues are caused by the installed mods, not the hardware
That's unlikely. It's far more likely that they are at the top simply because they are more popular.
The only exception to this rule is the higher end 13th/14th gen Intel chips, which really do have a crashing problem.
Based on public crash log data.. does that mean the top CPUs are the least stable for Minecraft then?
Amused, mostly.
If I was triggered, what does your reply make you? 🤔
Sure buddy. Try not to get so triggered by passing sarcasm on the internet. It's not that deep.
tries to haughtily make fun of other people
uses "you're" instead of "your"
Do better
Most crashes / issues are caused by the mods or external factors, not the modloader or MC version. It's certainly still affected by survivorship bias but I think in more subtle ways such as which mod loaders support mods more prone to crashing.
Only if you're approach to data analytics is to rip it's fingernails off until it confesses to anything you want it to, although the same goes for "most used" too.
Would make sense with fabric in the lead haha. Also where is neoforge? It's THE replacement for forge on newer versions. It's more popular than fabric with large mod packs. Surely it wouldn't be part of "other" would it?
Based on 1908 publicly shared crash logs
Doesn't that only reason that these are the most likely to crash, not necessarily the most used? Obviously those numbers are at least correlated, but still
Most crashes / issues are related to mods and other issues not inherently related to the base game, but yes it is important to keep in mind. I suspect the newer versions (1.20 and up) are slightly overrepresented over for example 1.7.10 because the mods for it are newer.
Doesn't this show the most crashing version instead of the most played version?