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  • Computer Graphics

    computergraphics@lemmy.ml
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    All about 3D and 2D computer graphics, vector and raster graphics, graphics programming using special APIs (e.g. Vulkan and OpenGL).

    Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific computing, image processing, computational photography, scientific visualization, computational geometry and computer vision, among others. The overall methodology depends heavily on the underlying sciences of geometry, optics, physics, and perception.

    #ComputerGraphics #CGI #CG #3D #2D #graphics #vulkan #opengl

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    comment on Building a Simple Vulkan Rendering Engine Tutorial in c/computergraphics@lemmy.ml
    [–] GnuLinuxDude@lemmy.ml 1 point 8 months ago

    Is this a new series? I don’t remember seeing this before.

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