[–] 3 points 3 weeks ago (2 children)

I am not the person to put this game's plot into words, at least not right now because you're right, it's so massive and dense. I did want to highlight one thing I wasn't expecting though.

spoilerI was legitimately impressed by the characterisation of D.D. I thought he was going to be the standard C-Suite dickhead but as the game unfolded he was revealed to be a lot more complex and ambiguous. Not a straight good guy but definitely not a straight corporate spook like I was expecting.

Also, The secret villain being a DAO was legitimately really surprising. I think the game did a good job of criticising the concept of a DAO even if it's one that is functioning conceptually as intended. Especially relevant because the concept of DAOs in the real world is just in its infancy.

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  • [–] 2 points 1 month ago* (last edited 1 month ago) (2 children)

    I'm watching the credits as I type this.

    SpoilerLook, it's absolutely incredible but so utterly intense. I really am going to need some tine to reflect and properly gather my thoughts. Defs a contender for series high point though.

    I do love the fact that Rex is the first AC protagonist to be laid out by a sheep though.

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    cross-posted from: https://lemmy.zip/post/46035991

    Good Day good people.

    I am looking for some more examples of Video Games where there is a plot, but for one reason or another, the result of the plot is that nothing happens. My criteria for this is fairly lax on the "how" but in some sense, by some definition by the end of the game, absolutely nothing has happened. I'm hoping some of you fine people may be able to identify some instances of such a thing.

    Examples (I've chosen to spoiler tag everything as just being listed gives away certain plot elements. All examples given here are niche titles from over 15 years ago).:

    • Ace Combat 3: Electrosphere (specifically the Japanese release): Huge inter-corporate conflict with several different factions and paths you can follow. One you go through all the different endings, the game reveals that it's just a simulation made by one guy to make sure no matter what happens in an upcoming conflict; your character, an AI, will kill the dude who cucked him.
    • Persona 2: Innocent Sin: You spend the whole game fighting Nyarlathotep to prevent him and the Nazis from destroying the world. At the end of the game, you fail and choose to abort the timeline and erase everyone else's memories, leaving the main character stranded in the doomed timeline.
    • Drawn to Life: The Next Chapter: This is the most boring way for this to play out IMO as it's just a straight coma twist

    So please. Let me know any and all games you can think of where the end result of the plot is that nothing happens. The more ridiculous, the better!

    (Sorry, for repost. I didn't know about the crosspost feature)

     

    cross-posted from: https://lemmy.zip/post/46035991

    Good Day good people.

    I am looking for some more examples of Video Games where there is a plot, but for one reason or another, the result of the plot is that nothing happens. My criteria for this is fairly lax on the "how" but in some sense, by some definition by the end of the game, absolutely nothing has happened. I'm hoping some of you fine people may be able to identify some instances of such a thing.

    Examples (I've chosen to spoiler tag everything as just being listed gives away certain plot elements. All examples given here are niche titles from over 15 years ago).:

    • Ace Combat 3: Electrosphere (specifically the Japanese release): Huge inter-corporate conflict with several different factions and paths you can follow. One you go through all the different endings, the game reveals that it's just a simulation made by one guy to make sure no matter what happens in an upcoming conflict; your character, an AI, will kill the dude who cucked him.
    • Persona 2: Innocent Sin: You spend the whole game fighting Nyarlathotep to prevent him and the Nazis from destroying the world. At the end of the game, you fail and choose to abort the timeline and erase everyone else's memories, leaving the main character stranded in the doomed timeline.
    • Drawn to Life: The Next Chapter: This is the most boring way for this to play out IMO as it's just a straight coma twist

    So please. Let me know any and all games you can think of where the end result of the plot is that nothing happens. The more ridiculous, the better!

    (Sorry, for repost. I didn't know about the crosspost feature)

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