[–] 3 points 2 hours ago

Shedding heat in space is hard since you transfer most heat by direct contact and space is super empty, so more likely the former than the latter. Or could be just for the flex of it, I guess, prove it's possible because it's hard.

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  • [–] 2 points 2 hours ago

    It's true that you can in a sense say that space is absurdly cold, like near absolute zero if I remember right, but it doesn't really help because there's nearly nothing in the vacuum of space to shed heat to. That was a huge criticism of recent suggestions to put data centers in space. As far as I can tell, the article doesn't even say anything about putting quantum computers in space. I think they're planning to use them to optimize some satellite problems.

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  • [–] 3 points 10 hours ago

    You 100% don't deserve it, but that's sorta the thing, you shouldn't have to keep up with tech blogs to know about this. Sony installing rootkits on people's machines without permission is flagrantly illegal, and people should have gone to fucking prison. It should have either been the noose around Sony's neck or the catalyst for major change. It was neither, really, although as far as I'm aware, they didn't do anything that stupid/illegal again.

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  • [–] 6 points 11 hours ago (1 child)

    Such trafficking is among the primary causes of the loss of biodiversity on the planet.

    Look, I'm certainly not going to argue in favor of it, but is it really even that big a factor compared to pollution, climate change, and habitat destruction?

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  • [–] 17 points 1 day ago

    But passwords need to be enabled for SSH. You must submit a faulty password of a specific kind, and the SSH server misinterprets it for passwordless accounts, which means the server must be configured to allow you to attempt a password.

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  • [–] 4 points 1 day ago (1 child)

    There’s a strong economic incentive to have a legislative majority rein in the Presidential power to levy tariffs.

    The courts have repeatedly ruled that he doesn't even have the power to levy the tariffs he has, and yet people are still having to pay them.

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  • [–] 6 points 2 days ago (1 child)

    I've seen a short list before of a few things programmers really shouldn't try to implement themselves, and I forget what the other 2-3 were, but times and dates was definitely one of them. It's so incredibly nuanced, I'm impressed anyone gets it right.

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  • [–] 1 point 2 days ago (1 child)

    If I recall correctly, and I might not so feel free to correct me, they basically sell ads at a discount relative to data miners like Google. They can't target as well, so they don't get to collect that premium, but they can still sell ads targeted at your search keywords.

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  • [–] 5 points 3 days ago

    I don't think Keepass does syncing. I just leave the database in my Nextcloud sync folder on my desktop, and I can always pull the latest version to my phone. It'd be a bit more annoying if I routinely added new entries from my phone since Android won't let the NC app maintain bidirectional sync, but I pretty much always do it from my desktop, so the workflow is fine for me personally. If you do it on your phone, you can upload the changed version, but I think you'd have to do it manually, so not a great flow, but if it's a rarity, not too big a deal to me.

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  •  

    cross-posted from: https://lemmy.zip/post/72779747

    Maybe it's not the best term for it, but it's the one I'm most familiar with. It's generally used in contrast to combat-as-sport. Combat-as-sport is when combat is treated as a fair and balanced contest of skills and abilities. The DM provided the fight, therefore the fight must be viable, therefore if we play it smart, we should be able to win. Combat-as-war is when you may not know if the DM gave you a fair fight, and even if they did, fuck fair, we want to wake up tomorrow, and the 50/50 odds of that from fair aren't what we're after, so lay traps and ambushes, weaponize every aspect of the terrain, and overall make sure you could smite anything short of the gods themselves in spite of your level, not because of it. Tucker's Kobolds are a classic case of combat-as-war, but waged by the enemy instead of the players. They're deeply entrenched, they've weaponized the terrain to the best of their abilities, and despite their pitiful HD, their tactics and coordination can strike fear into the hearts of mid-to-high level PCs.

    I'm trying to get some friends to embrace the OSR style, and I think this is something they could use a new perspective on. They're used to playing the latest edition of D&D, and they get creative sometimes, but they focus so much on their character's skills and abilities, they overlook what the scenario provides them. So what has your group done? How'd you pull the BBEG down several levels earlier than the DM planned? How did you rapidly convert that random encounter into a random loot roll?

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