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[ A nice discovery for #Sega fans. Former developer Ken Rose's old floppy disks have revealed cancelled #MegaDrive games, including a lost Tails adventure, along with prototypes and source code from the early 1990s. Mini-not-quite-article today on my #NeoCities about the discoveries and the preservation work by Hidden Palace and DevStash. It is amazing to me that we're still uncovering lost #RetroGaming history after 30+ years handheldhideout.neocities.org/…

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This morning's little article is about Shining Wind X, a kinda obscure Sega RPG from 2008 that was released exclusively for Japanese mobile phones and has recently been recovered by preservationist YuviApp. It's a follow-up to the PS2 game Shining Wind, but takes a different angle: turn-based tactical combat, and it's one of those games I think plenty of Sega fans might never have known existed.
What I find super interesting is how much gaming history is effectively trapped in Japan's oddball old mobile phone ecosystem. There were some pretty ambitious games released for these devices, like spin-offs from major franchises, and many of them became inaccessible when the original download services shut down. I tend to think about preservation in terms of old cartridges and discs, but there's this entire library of mobile games that could easily disappear without people putting in the effort to recover them. I thought this was a lovely little example of why that work matters, and really enjoyed learning more about it!
This is for my NeoCities site experiment, not my usual site!

& ðanks t Nes370, I found ð answer I ws seekŋ:

FOMA 703i/903i (i-mode)
Softbank 3G (Yahoo! Keitai)
Brew 3.1/4.0 (EZweb)

Basically ð extracʒ ws a glorifd flash game, since Sega already usd ruffle JIT t webify.

Project details.

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Nostalgic Osmosis (relativenostalgia.com)
submitted 1 week ago by to c/retro_gaming@lemmy.zip
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This repository contains a C++ reimplementation of Shenmue I & II for PC and Dreamcast, including the What's Shenmue promotional demo.

The original code is derived from a C decompilation project which began in 2018. In total there are ~14 executables which have been surfaced. The purpose of this reimplementation is to maintain a codebase which shares as much as possible while maintaining modern interoperability with the original releases, the Demo and the PC versions.

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submitted 2 weeks ago by to c/retro_gaming@lemmy.zip
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submitted 1 month ago by to c/retro_gaming@lemmy.zip
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submitted 1 month ago by to c/retro_gaming@lemmy.zip
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About the BS Satellaview translation that came out last week, including interviews with the developers

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