[–] 2 points 3 weeks ago

I am also hosting my own server but after the last update the whole game crashes if I join mine but my kid is able to join fine. The only difference is im on Linux and they are on Windows. I can play in the runetara server fine though so I bet if I join yours it would be fine as well.

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  • [–] 4 points 3 months ago

    I often play the pre-release versions so unfortunately there aren't any servers there. I am interested to know if there are any good ones yet, as last time I checked most servers were pretty unoptimized and buggy.

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  • [–] 4 points 3 months ago (1 child)

    Honestly wouldn't worry about it. Anego Studios (the studio behind Vintage Story, and bankrolling Hytale as well) have a considerable track record of mod support, and they host the mods on their site as well, which makes integrating and keeping mods up to date dead simple.

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  • [–] 2 points 3 months ago

    It would be really cool if this built-in browser simply linked with popular options, which is just Curse at the moment. It may even be that, I couldn't really tell just from reading. I think I am a bit more doom-bell oriented these days than I need to be and I am sure it will all be fine.

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  • [–] 2 points 3 months ago (1 child)

    I understand what you mean, there's always a little tension on how they're going to handle it, but people were already going to what's easiest which is CurseForge. I think it makes sense that the game itself would have a built-in mod browser, especially to keep things up to date and not have to do it manually.

    As long as you could always sideload mods, I think it would be great.

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  • [–] 2 points 3 months ago (4 children)

    The built in mod support is kinda the scary part for me. It makes me worry that they could exercise too much control in the long-term. If it becomes the main point of distribution, then how is it different from how Minecraft Java vs Bedrock works? It would simply rely on trust, I think? Even if the option exists to do it another way, people will go with what is easiest. I kinda prefer letting sites pop up and handle it. Less of a worry over restrictions and monetization.

    Everything else for me is mint though.

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  • [–] 6 points 3 months ago (5 children)

    Beat me to it! I am so hyped for so many things, and I'm happy that they're going to release the content over time rather than hold it all for one giant update. It's nice to have a genuine roadmap now.

    Dungeons and Boss Fights

    The bosses look very MMO-esque with all the red areas you have to dodge.

    We've been working on rocket boots, a mechanical hookshot, a glider, a mining drill, and a spyglass.

    Oh yeah, Hytale is definitely going to be more like Terraria now.

    Carryable Objects

    Being able to carry storage was one of my favorite things about Vintage Story, nice that it's coming here as well.

    Abilities and Runes

    Seems interesting, I guess this is going to be the game's version of classes. It ties in with the elemental system they talked about ages ago.

    Boats

    Finally!

    The Hytale engine is gaining support for real transparency! This means that stained glass and window blocks will now be possible.

    Finally!

    Mod Browser: Coming in 2-3 weeks (Update 6)

    By far the most exciting thing in the update IMO. Keeping your mods updated was a nightmare, and CurseForge is terrible to use.

    After a lot of bug fixing updates, it's so reassuring to know that new content is coming pretty soon. The pace of development is very impressive. They did all this in the time it takes Mojang to add a few animals to the game.

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  • [–] 3 points 5 months ago

    Amazing update as always! Trigger volumes are so exciting for modding and adventure maps, there is so much potential here. Minecraft had something similar using command blocks but IIRC it was very awkward and hacky to use.

    New music is always nice. Server browser is great but I'm a bit worried that people might try to game the system so their servers appear on top.

    Chat commands autocomplete is a small but very welcome change. I trip up on commands because I often have many too mods that do different things.

    FYI the devs said they were working on a big content update alongside these technical changes, but haven't said when that would be coming. I just want Worldgen v2, myself...

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  • [–] [S] 2 points 7 months ago (1 child)

    Oh, yeah, the modding community is way too fractured for there to be bigger tech servers, especially when modpacks just run really poorly on servers. Hytale is actually avoiding this by having all mods be server-side, meaning you can easily just join modded servers without having to juggle different clients. It's one of the best things about the game.

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  • [–] 2 points 7 months ago* (2 children)

    Only vanilla client ones. Packs with client-side mods (like major tech mods) tend to be either “tiny server” feeling, or commercial/scummy.

    I’ve been on exactly one modded server, many years ago (1.6.4/1.7.10 era) that felt intimate yet “big.” I’d get tons of foot traffic from new player by my base, and set up a workshop to help them. I’d chat with the server without feeling too intimate like a group of the same dozen people.

    Never found anything similar since.

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  • [–] [S] 2 points 7 months ago (3 children)

    My big issue with modded MC is that it doesn’t feel “social.” Servers are just too small, sparse, and performance bottlenecked.

    Really? MC has huge servers and communities - it's one of the most popular games of all time. There are definitely a lot of huge social servers in MC you might like.

    Hytale has a much smaller playerbase (at least so far), so you're not likely to find that many big servers.

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  • [–] 2 points 7 months ago* (4 children)

    How about multiplayer?

    My big issue with modded MC is that it doesn’t feel “social.” Servers are just too small, sparse, and performance bottlenecked.

    Either way I will be keeping an eye on Hytale, I suppose. I don’t necessarily want something as fleshed out as MC (as I quite enjoyed it in Beta), but I will probably wait until the more “techy” mods start popping up.

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  • [–] [S] 5 points 7 months ago (6 children)

    I'd say you'll like it if you enjoy Minecraft in general. That said, the game is currently in alpha and is still lacking in a lot of areas - and there aren't any big automation/industrial mods yet compared to MC. If you're looking for a more polished Minecraft with better combat and creative tools though, this is it.

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  • [–] [S] 7 points 7 months ago

    This is the culmination of the past 5 pre-release updates. I can't post the whole notes here because they're way too big!

    Proximity voice chat is fantastic, fences and walls finally connect, and 500+ blocks were added. I really could have used the new chalk blocks when I started building for the first time.

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